This was a rollercoaster ride, honestly. The weeks differ in quality to a bewildering extent, with week 1 being a mellow start that almost made me question my enrollment, Week 2 (Hands on with Blender), Week 3 's recordings and some of Week 4's writings being peak experience, and everything else, regrettably, being either okay to genuinely bad.
Case in point: The first time you see that there's a 1 hour long Keynote speech and a 37 minute podcast, you might do what I did and groan. But now that I am done with the course, I wish those had been longer.
I've never done a course that left me feeling so... simultaneously pumped and unsatisfied! At the end of the course, Dr. Paul has a bit where he talks about the MSc in Visualization and Human Anatomy, and the structure of that course would lend itself incredibly well to a specialization here on Coursera.
Course 1 - Anatomy (an expanded version of Week 1)
Course 2 - Visualization technology (expanding the hands on Blender experience of Week 2)
Course 3 - All the AR and VR stuff from the remaining 2 weeks with less articles (or more expert summaries)
Course 4 - An actual project to make an animation / app with what we learned in Course 1 and 2. This should be trivial to accomplish by making us build up to it from the previous courses.
Pipe dreams perhaps, but hey, I can't be the only one looking up random articles on VR and prowling around on the University of Glasgow's Sketchfab page at this point.
Overall, I highly recommend this course just because it is very intellectually stimulating, but I'd love to see more of this!